Photorealism is important, but we prioritise performance over quality, he says. For the new engine, Vives explains that the emphasis is to provide a good real time experience, like you get with a game engine. See Adjusting the Exposure of a Rendered Image. Revit currently relies on CPU rendering which takes a long time and the results can be mixed. To apply these settings to other 3D views, use a view template. These render settings are saved as part of the view properties. Otherwise, wait to see the results of the current render settings, and, if needed, adjust the exposure settings after rendering the image. If you know the exposure settings that you want to use, you can set them now. Adjust exposure settings for the rendered image. Under Background, specify a background for the rendered image.Under Lighting, specify lighting settings for the rendered image.See Render Performance and Image Size/Quality. The Width, Height, and Uncompressed image size fields update to reflect the settings. (If the project uses metric units, Revit converts the metric values to inches before displaying the DPI or pixel size.) Select a predefined value, or enter a custom value.
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